The Banesword is a super-heavy tank of the Imperial Guard and a variant of the much older and more common Shadowsword. The main difference between the Banesword and the Shadowsword is that the Banesword possesses a different main armament and performs a different battlefield role. The Banesword is armed with a weapon known as a Quake Cannon while the Shadowsword is armed with a Volcano Cannon. While the Shadowsword is used as a tank and Titan-killer, the Banesword fulfills a role as a heavy siege tank designed to assault heavily-defended fixed enemy fortifications.
The Banesword is one of the newest variants of the Shadowsword. The commanders and tacticians of the Imperial Guard had long requested a super-heavy tank which could destroy fortifications like the Shadowsword, but which would possess better mobility and a higher rate of fire. The Tech-priests of the Adeptus Mechanicus eventually managed to fulfill this long-standing request by swapping the Shadowsword's Volcano Cannon for a Quake Cannon, both weapons normally found on Titan weapon hardpoints. The Quake Cannon is one of the largest artillery pieces in the Imperium of Man's arsenal, and by wedging an armoured casemate specially designed to dampen the Quake Cannon's massive recoil into the Shadowsword's chassis, the most brutally effective siege tank was born.
Like the Basilisk, the Banesword's place on the battlefield is in the rear areas, obliterating enemy fortifications with long range fire. Like the Basilisk, the Banesword can also be pressed into the frontlines. The Banesword's armoured mass and secondary armament of three sets of twin-linked Heavy Bolters and two Lascannons allow it to perform much more efficiently than a battery of Basilisks when fielded in this way. In addition, the sight of a super-heavy tank rumbling forward and blasting the enemy into oblivion is always a potent morale bolster for the Guardsmen fighting alongside it.
The Banesword dispenses with the most hampering disadvantage of the Shadowsword, namely having to disengage its engine before firing. However, like all super-heavy tanks based on the Baneblade chassis, it suffers from poor top speed and maneuverability, and the Quake Cannon's fixed setting requires the Banesword to be bodily aimed at its intended target. Additionally, the Quake Cannon is inefficient against enemy Titans, for unlike the Lance beam from a Volcano Cannon, or the massive plasma burst from a Plasma Blastgun, the massive shell will be stopped by any remaining Void Shield, requiring the target's shields to be taken down before the shot is taken with any hope of success.
The Banesword's main weapon, known as a Quake Cannon, is one of the most powerful siege weapons available to the Imperium, and is the scourge of enemy fortresses across the galaxy. Though primarily a siege gun of formidable power, suited to wrecking fortifications, there will also be little left of any war machine that happens to be in a Quake Cannon's sights. As a result of this powerful main weapon and its heavily armoured exterior, the Banesword is considered the most potent siege tank ever deployed by the Imperial military. Many Imperial commanders would willingly exchange two full regiments of infantry for a single Banesword, such is the reputation of this vehicle. The Banesword is also armed with a hull-mounted set of twin-linked Heavy Bolters, and two sponson-mounted Heavy Flamers with top-mounted sponson Lascannons. The Heavy Flamers can be switched out for Heavy Bolters when needed. The sponson mounts can be replaced with extra armour plating for added protection or an additional two sponson mounts identical to the first can be added, giving the tank two more twin-linked Heavy Flamers or Heavy Bolters and top-mounted Lascannons. The vehicle can also be equipped with a Hunter-Killer Missile Launcher, a Pintle-mounted Heavy Stubber or Storm Bolter, a searchlight, or smoke launchers.
Naming ConventionEditAfter a new Banesword is manufactured on an Adeptus Mechanicus Forge World and put into service with an armoured regiment of the Imperial Guard, it is traditional for it to prove itself in combat before it receives an an individual name for itself from the regiment in which it serves. Due to this convention, all new Baneswords are referred to with either an abbreviation of their serial number or the name of their Forge World of origin until they have proved themselves in combat. Many regiments include the name of fallen foes in the new name for the Banesword. However, after a direct hit from a Quake Cannon, there is often little left to confirm the identity of those who were killed.
- Executioner of Cadanth - A Banesword of the 2nd Vostroyan Armoured Regiment
- Tyron's Doom - A Banesword of the 23rd Cadian Armoured Regiment
- Warmaster's Ruin - A Banesword of the 44th Tallarn Armoured Regiment
Adeptus Mechanicus Technical SpecificationsEdit
|Vehicle Name:||Banesword||Main Armament:||1 hull-mounted Quake Cannon|
|Forge World of Origin:||Unknown||Secondary Armament:||1 set of hull-mounted twin-linked Heavy Bolters, 2 top sponson-mounted Lascannons, 2 sponson-mounted sets of twin-linked Heavy Flamers or Heavy Bolters|
|Crew:||1 Commander, 1 Driver, 1 Main Gunner, 1 Remote Gunner, 1 Comm-Operator, 1 Engineer||Elevation:||Unknown|
|Powerplant:||MR507 v18 Multi-Fuel||Main Ammunition:||Unknown|
|Weight:||308 Tonnes||Secondary Ammunition:||1600 to 4000 Rounds|
|Height:||6.3 metres||Superstructure:||220 millimetres|
|Ground Clearance:||1.2 metres||Hull:||210 millimetres|
|Max Speed On-Road:||25 kilometres per hour||Gun Mantlet:||200 millimetres|
|Max Speed Off-Road:||18 kilometres per hour||Vehicle Designation:||Unknown|
|Transport Capacity:||N/A||Firing Ports:||N/A|
- Banesword Datasheet
- Imperial Armour Apocalypse II, pg. 13
- Warhammer 40,000, Apocalypse (6th Edition), pg. 138
- Warhammer 40,000: Munitorum (Digital Edition)