Dawn of War(Compute Game)
From Warhammer 40k
Contents |
[edit] Space Marines
The Space Marines are a central army in Warhammer 40,000: Dawn of War, and the only one playable in the Single-Player Campaign. Their army has few disadvantages, and is very balanced overall.
[edit] Infantry Units
The basic building unit for the Space Marines. A Servitor is a lobotomized human usually with his limbs replaced by various tools for whatever task he is programmed to do.
- Scout Squad
- Initial Size: 2
- Full Size: 4 (5 if you atach a hero unit)
- Weapons: Varies. Commonly either a Bolter, or a Bolt Pistol and Combat Knife
- Upgrades: Can be equipped with Sniper Rifles. In certain situations, they can also be equipped with Flamers and Plasma Guns.
- Tactical Marine Squad
- Initial Size: 4
- Full Size: 9 (10 if you atach a hero unit)
- Weapons: Bolters and Combat Knives
- Upgrades: Heavy Bolters, Flamers, Plasma Guns, Rocket Launchers, Veteran Sergeant
- Assault Marine Squad
- Initial Size: 4
- Full Size: 9 (10 in you atach a hero unit)
- Weapons: Bolt Pistols and Chainswords
- Upgrades: Melta Bombs, Veteran Sergeant.
- Terminator Squad
- Initial Size: 4
- Full Size: 8 (9 if you atach a hero unit)
- Weapons: Storm Bolters and Power Fists
- Upgrades: Two Terminators can be upgraded to carry Heavy Flamers or Assault Cannons.
- Assault Terminator Squad
- Initial Size: 4
- Full Size: 8 (9 if you atach a hero unit)
- Weapons: Thunder Hammers and Storm Shields
[edit] Vehicle Units
- Rhino APC
- Weapons: None
- Upgrades: Smoke Launchers
- Whirlwind Missile Launcher
- Weapons: Whirlwind Missile Launcher
- Upgrades: None
- Land Speeder
- Weapons: Storm Bolter and Twin-linked Assault Cannon
- Upgrades: None
- Dreadnought
- Weapons: Heavy Flamer and Dreadnought Close Combat Weapon arms
- Upgrades: One arm may be replaced with an Assault Cannon or Twin-linked Lascannons.
- Hellfire Dreadnought
- Weapons: Assault Cannon and Missile Launcher
- Upgrades: Assault Cannon may be replaced with Twin-Linked Lascannons
- Predator Tank
- Weapons: Autocannon and sponsoon-mounted Heavy Bolters
- Upgrades: Autocannon may be replaced by Twin-Linked Lascannons. Both Heavy Bolters may be upgraded to Lascannons.
- Land Raider
- Weapons: Twin-linked Heavy Bolters and sponson-mounted Twin-linked Lascannons.
- Upgrades: None
[edit] Hero Units
- Force Commander -- The Space Marine Force Commander is patterned after Captain Gabriel Angelos, Commander of the 3rd Company of the Blood Ravens chapter, during his final confrontation with the Daemon Prince Sindri. He is armed with a Bolt Pistol and a Daemonhammer, a weapon normally used only by the Ordo Malleus.
- Librarian -- The Space Marine Librarian is based off the Librarian Isador of the Blood Ravens.
- Apothecary -- Up to four Apothecaries may be created and attached to Tactical, Scout, Terminator, or Assault Terminator squads, where they increase the rate of regeneration for all soldiers nearby.
- Chaplain--Leads prayers and ceremonies, acts as a priest.
[edit] Structures
- Space Marine HQ -- Central building of every base. Produces Servitors and Scout Squads. It can be upgraded to a Stronghold, then to a Fortress, increasing the weapons, upgrades, and abilities available to the army.
- Chapel-Barracks -- Primary Infantry Building. Creates Tactical Marine Squads, Assault Marine Squads, Terminator Squads, and Assault Terminator Squads, as well as the Force Commander. Researches Frag Grenades and Melta Bombs after Armory is built. Terminators can also use the Chapel-Barracks to teleport anywhere onto the battlefield.
- Armory -- Requires the Chapel-Barracks. Allows Space Marines to carry special and heavy weapons into battle, and researches upgrades.
- Heavy Bolter Turret -- Base Defense. Can be upgraded to a dual Missile Launcher.
- Machine Cult -- A Landing Pad to drop vehicles off on. Is used to create Rhinos, Land Speeders, Dreadnoughts, Hellfire Dreadnoughts, Whirlwinds, Predators, and Land Raiders.
- Sacred Artifact -- Requires upgrade to Stronghold. Produces Apothecaries and the Librarian, and researches upgrades and abilities for your Hero Units.
- Orbital Relay -- Provides access to Terminators, and the Force Commander's Orbital Bombardment ability. Can produce Tactical Squads, Dreadnoughts, and Hellfire Dreadnoughts, which can then be dropped directly onto the battlefield in Drop Pods. Infantry squads and Dreadnoughts can also enter the Orbital Relay and be dropped anywhere on the battlefield.
[edit] Eldar
[edit] Chaos Space Marines
[edit] Orks
[edit] Imperial guard
The Imperial Guard made a guest appearance in the Single Player campaign, and were expanded into a playable army in the expansions Winter Assault, Dark Crusade, and Soulstorm.
