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Land Raider Redeemer

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A Land Raider Redeemer of the Minotaurs Space Marine Chapter during the Badab War

The Land Raider Redeemer is a variant of the Land Raider Crusader, which itself is a variant of the standard Land Raider used by the many Chapters of the Adeptus Astartes. The Land Raider Crusader was developed to provide short-range, anti-infantry assault support during offensives, and is equipped with powerful anti-infantry weaponry. The Land Raider Redeemer replaces the Land Raider Crusader's weapons with sponson-mounted Flamestorm Cannons. These massive flame-based weapons enable the Redeemer to be highly effective against infantry during grueling and dangerous urban combat. The Land Raider Redeemer can use its Flamestorm Cannons to burn enemy infantry out of their hiding spots in shattered buildings, mazes of debris, and rockcrete rubble. These urban battles can last for months, and even a small number of defenders can stop whole armies in their tracks. For the Space Marines, dedicated to the pursuit of lightning-fast planetary assaults that can conquer the enemy before they even know they are under attack, such wars of attrition are completely unacceptable. It was to prevent such situation from developing that the Land Raider Redeemer was created, and where it excels.

HistoryEdit

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A Land Raider Redeemer of the Blood Ravens Chapter fighting the hordes of Chaos

The Land Raider Redeemer came into existence during a long and arduous campaign known as the Purging of Grissen, a civil war fought between numerous factions and which saw the eventual deployment of the Fire Lords Chapter to restore order. The planet Grissen, a once-prosperous Imperial world, was torn apart by a brutal civil war that lasted for several millennia. Due to a clerical error, the fate of Grissen had gone unnoticed until a mid-level functionary of the Adeptus Administratum had learned to his shock that its planetary tithes were nearly 8,000 standard years overdue. After this discovery, a regiment of the Imperial Guard was sent to bring the Emperor's Law back to Grissen, but they were overwhelmed by the sheer ferocity of the fighters they found on the planet.

After this, a task force of the Fire Lords Chapter, under the command of Captain Jaric Phoros, was despatched to bring order to the war-torn planet. The Space Marines found the rebels of Grissen firmly entrenched within their sprawling cities and fortifications, and despite Imperial Navy bombardments on a near-apocalyptic scale, the rebels had been able to hold out, even as their cities burned and their bastions fell about them. In fact, Munitorum Strategio-savants eventually realised that the more the Imperial Navy vessels pummelled Grissen from orbit, the more cover the rebels were afforded by the twisted and anarchic ruins, and that only the deployment of the elite Space Marines could root the enemy from their positions.

An Imperial Decree was issued by the High Lords of Terra that stated that Grissen must be brought back into the Imperium, as it would prove to be a useful recruiting ground for the Imperial Guard. After this decree was issued, the Fire Lords doubled their efforts to defeat the defenders, rather than order the Exterminatus of the planet. Having answered the Munitorum's call for aid in ending the war, the Fire Lords Chapter soon determined that conventional battle rites would prove insufficient to defeat the enemy. The Chapter's commanders saw straight away that Grissen represented a city fight on a planetary scale, a type of warfare known for the high casualty ratio it inflicts on both sides. Though each Space Marine was the equal of ten or more of the mortal rebels, each was a precious resource that could not be expended in such an urban meat-grinder. If strategy dictated that the city must be taken, then an entirely new tactic would have to be developed to do so. Captain Phoros directed his Techmarines to construct a weapon that would win the war. The answer for how to scour the enemy forces form the dense ruins of Grissen was realised in the adaptation of the Fire Lords Chapter's Land Raider Crusaders, replacing their Hurricane Bolters with deadly Flamestorm Cannons. Fuelled by large Promethium reserves, these vast Flamers proved peerless weapons in the hellish chaos of an urban battle. The Land Raider is a formidable vehicle in its own right, but one able to transport a Space Marine squad directly into the heart of a battle and unleash direct twin blasts of withering alchemical fire at the foe, proved invaluable in such a conflict. Its flame weapon completely negated any benefit the defenders might otherwise have derived from taking cover in the midst of a ruined building or fortification, penetrating even the smallest gap to consume those hiding within.

Armed with this fearsome combination of armour, firepower and troop-carrying capability, the Fire Lords launched their campaign. The victories came thick and fast, and within only solar days the largest rebel faction was suing for peace. Those who refused to surrender to Imperial justice were burned alive in the wreckage of their own cities, and soon the planet was restored to the rule of the Imperium. Within a solar month of the Astartes' deployment, the world's ruling faction was suing for peace and Grissen was soon after reintegrated into the Imperium. Following the success of the Land Raider Redeemer pattern at Grissen, the Fire Lords made it a standard element of their arsenal. Furthermore, the rituals of modification were disseminated to Chapters with close ties to the Fire Lords. With the eventual dissemination of the design schematics for the Land Raider Redeemer across the Adeptus Astartes, it was accepted as an official variant of the Land Raider Crusader rather than a new design in its own right, avoiding the problem of needing official recognition for its use by the Adeptus Mechanicus, and it soon entered the canon of war machines of the Adeptus Astartes. The vehicle is to be found in service with almost every Space Marine Chapter and is the weapon of choice for strike force commanders faced with a determined enemy deeply entrenched within a dense city or similar battlescape. Countless enemies have preferred to surrender and face the inevitable wrath of the Emperor's servants than the horrific end they would otherwise meet should the Land Raider Redeemer be deployed against them.

Captain Phoros, having always been possessed of a sardonic mind, named the first Land Raider Redeemer variant Prometheus after the ancient Titan from Terran history who gave the gift of fire to Mankind. Unfortunately the designation Prometheus was already taken by a Land Raider variant designed by the Salamanders Chapter, and thus the variant was named the Land Raider Redeemer instead. The original Land Raider Redeemer, known as the Prometheus, is still part of the Fire Lords' Armoury and is greatly honoured in the Chapter's history.

ArmamentEdit

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A Land Raider Redeemer of the Salamanders Chapter

The Land Raider Crusader was a modification of the standard Land Raider, replacing the sponson-mounted twin-linked Lascannons with Hurricane Bolters, the hull-mounted twin-linkedTwin-linked Heavy Bolters with Assault Cannons, and adding Frag Assault Launchers, extra armour plating, and a pintle-mounted Multi-Melta. The Redeemer variant of the Crusader keeps all of its predecessor's upgrades, except the pintle-mounted Multi-Melta, and replaces the Hurricane Bolters with massive flame-throwers known as Flamestorm Cannons. The Flamestorm Cannon can send a billowing cloud of burning Promethium into enemy fortifications and buildings, and is capable of cleansing even the most well-defended structures. The Redeemer is capable of transporting up to twelve fully armoured Space Marines, or 6 Terminators into battle, and can use its Frag Assault Launchers to clear enemy infantry away from the front ramp so its cargo of warriors can charge into enemy-held territory or structures. Like all Land Raiders, the Redeemer has a very potent Machine Spirit, which is capable of taking control of the vehicle and its weapons if the crew is killed or otherwise unable to operate the vehicle. The Land Raider Redeemer can be outfitted with additional enhancements such as a dozer blade, a Hunter-Killer Missile Launcher, a pintle-mounted Storm Bolter, a searchlight, and smoke launchers.

Grey Knights Land Raider RedeemerEdit

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A Grey Knights Land Raider Redeemer fighting Daemons during the Siege of Vraks

The Grey Knights are the Chamber Militant of the Inquisition's Ordo Malleus, often known as the Daemonhunters. The Grey Knights are Mankind's greatest defence against the daemons of the Warp, and each and every Grey Knight wields weapons capable of destroying those foul entities. The Grey Knights Land Raider Redeemer is no different. These Land Raiders are crafted with anti-daemonic seals, sigils, and runes built into the vehicle's hull, and is equipped with weapons designed specifically to combat Warp entities. The Grey Knights Land Raider Redeemer replaces the vehicle's hull-mounted twin-linked Assault Cannons with twin-linked Psycannons, which are very effective against daemons. The sponson-mounted Flamestorm Cannons are filled with pure, blessed Promethium that is extremely deadly to daemons. Unlike other Space Marine Chapters, who only possess a handful of Land Raiders of any type, the Grey Knights have priority access to the production of an entire Forge World and can deploy a Land Raider, of any variant, with every squad in the Chapter if the need arises.

Grey Knights Vortimer Pattern RedeemerEdit

The Redeemer is the evolution of the Land Raider Crusader pattern that was brought into service with the Adeptus Astartes following the Purging of Grissen at the hands of the Fire Lords Chapter, as a means of scouring dense city ruins of ensconced enemy forces. The Grey Knights were quick to adopt the pattern, the Master of the Forge ordering a certain number to be constructed on Deimos and completed by the Chapter's Techmarines, who applied their own rites of techno-purification to turn it into a tank capable of halting a daemonic incursion taking place within the confines of an overrun city. A small number of Redeemers in the service of the Grey Knights are further configured according to the Chapter's unique role and exacting specifications according to the Chapter's unique role and exacting specifications. As formidable as the armaments of a regular Grey Knights Land Raider Redeemer undoubtedly are, the Vortimer Pattern Land Raider Redeemer bears one particular weapon that makes it dreaded above all others by those who would make common cause with the legions of the beyond. The Redeemer's usual centreline weapons turret mounts one of the few remaining Psycannons in the arsenal of the Grey Knights, weapons so rare each is an irreplaceable relic and its use must be sanctioned directly by the Grey Knights' Chapter Council. So armed and equipped, a Grey Knights Redeemer can carry its lethal cargo of holy warriors into the heart of the most terrible daemonic incursion to purge the unclean with purifying flame. The Vortimer pattern Land Raider Redeemer is equipped with Frag Assault Launchers that fire Psyk-Out Grenades in addition to the usual Frag Grenades. In addition to its usual armament, like its regular counterpart, the Vortimer pattern Redeemer can also have a number of additional options installed, including: a searchlight, a Hunter-Killer Missile Launcher, a Dozer-Blade, pintle-mounted Storm Bolter, pintle-mounted Multi-Melta, extra armour, psybolt ammunition, a Warp stabilisation field and Truesilver armour.

Notable Users and Deployments of the Land Raider RedeemerEdit

  • Blood Angels - The Blood Angels Chapter has been known to make use of the Land Raider Redeemer.
  • Blood Ravens - The Blood Ravens Chapter made use of the Land Raider Redeemer during the Aurelian Crusades, where they fought against enemies of the Imperium.
  • Executioners - The Executioners Chapter made use of the Land Raider Redeemer during the Badab War, where they joined the Secessionists' rebellion against the Imperium due to the debt they owed the Astral Claws Chapter.
  • Fire Lords - The Fire Lords Chapter was the original designers of the Land Raider Redeemer, which was constructed by the Chapter's Techmarines during the Grissen Campaign.
  • Grey Knights - The Grey Knights Chapter makes use of the Land Raider Redeemer as an effective weapon against Daemons and other Warp creatures, using blessed Promethium and an added Psycannon.
  • Minotaurs - The Minotaurs Chapter made use of the Land Raider Redeemer during the Badab War against the Secessionist Forces of the Tyrant of Badab, Lufgt Huron.
  • Salamanders - The Salamanders Chapter made use of the Land Raider Redeemer during the Badab War against the Secessionist Forces of the Tyrant of Badab, Lufgt Huron.
  • Sons of Medusa - The Sons of Medusa Chapter made use of the Land Raider Redeemer during the Badab War against the Secessionist Forces of the Tyrant of Badab, Lufgt Huron.

Known Land Raider RedeemersEdit

  • Euryalis's Bane - Euryalis's Bane is a Land Raider Redeemer of the Sons of Medusa Space Marine Chapter and this vehicle fought during the Badab War.
  • Heart of Blood - The Heart of Blood is a Land Raider Redeemer of the Executioners Space Marine Chapter and this vehicle fought during the Badab War against the Imperium.
  • Prometheus - Prometheus is the name of the very first Land Raider Redeemer, developed during the Grissen Campaign by the Fire Lords Chapter.
  • Mir'san's Fire - Mir'san's Fire is a Land Raider Redeemer of the Salamanders Space Marine Chapter. Mir'san's Fire took part in the Siege of Vraks.

Adeptus Mechanicus Technical SpecificationsEdit

Land Raider Redeemer
Vehicle Name: Land Raider Redeemer Main Armament: 2 Sponson-mounted Flamestorm Cannons
Forge World of Origin: Unknown Secondary Armament: Hull-mounted Twin-linked Assault Cannons, Pintle-mounted Multi-Melta
Known Patterns: Unknown Traverse: 180 degrees
Crew: 1 Commander, 1 Driver Elevation: -32 to 42 degrees
Powerplant: Adaptable Thermic Combustion with Axuillary Reactor Main Ammunition: Unknown
Weight: 72.0 tonnes Secondary Ammunition: 2,000 Rounds
Length: 10.3 metres Armour:
Width: 6.1 metres
Height: 4.11 metres Superstructure: 95 millimetres
Ground Clearance: 0.45 metres Hull: 95 millimetres
Max Speed On-Road: 50 kilometres per hour Gun Mantlet: N/A
Max Speed Off-Road: 41 kilometres per hour Vehicle Designation: Unknown
Transport Capacity: 12 Space Marines, or 6 Terminator Marines Firing Ports: N/A
Access Points: 2 Side Doors, 1 Front ramp Turret: N/A


Grey Knights Land Raider Redeemer
Vehicle Name: Grey Knights Land Raider Redeemer Main Armament: 2 Sponson-mounted Flamestorm Cannons
Forge World of Origin: Titan Secondary Armament: Hull-mounted Twin-linked Psycannons, Pintle-mounted Multi-Melta
Known Patterns: I - IX Traverse: 180 degrees
Crew: 1 Commander, 1 Driver Elevation: -32 to 42 degrees
Powerplant: Adaptable Thermic Combustion with Auxilliary Reactor Main Ammunition: 14 Shots
Weight: 72.0 tonnes Secondary Ammunition: 2,500 Rounds
Length: 10.3 metres Armour:
Width: 6.1 metres
Height: 4.11 metres Superstructure: 95 millimetres
Ground Clearance: 0.45 metres Hull: 95 millimetres
Max Speed On-Road: 50 kilometres per hour Gun Mantlet: N/A
Max Speed Off-Road: 41 kilometres per hour Vehicle Designation: 0120-766-0724-PR 142
Transport Capacity: 12 Space Marines, or 6 Terminator Marines Firing Ports: N/A
Access Points: 2 Side Doors, 1 Front ramp Turret: N/A


Grey Knights Land Raider Redeemer
Vehicle Name: Grey Knights Land Raider Redeemer, Vortimer Pattern Main Armament: 2 Sponson-mounted Flamestorm Cannons
Forge World of Origin: Deimos Secondary Armament: Hull-mounted Twin-linked Psycannons, Pintle-mounted Multi-Melta
Known Patterns: I-III Traverse: 180 degrees
Crew: Driver & Commander Elevation: -32 to 42 degrees
Powerplant: Adaptable Thermic Combustion with Auxilliary Reactor Main Ammunition: 20 x 3 second bursts per weapon (thrice-blessed promethium)
Weight: 74.0 tonnes Secondary Ammunition: 1,000 individually etched aether-phagic rounds
Length: 10.3 metres Armour:
Width: 10.3 metres
Height: 4.11 metres Superstructure: 95 millimetres (augmented truesilver)
Ground Clearance: 0.45 metres Hull: 95 millimetres (augmented truesilver)
Max Speed On-Road: 50 kilometres per hour Gun Mantlet: N/A
Max Speed Off-Road: 41 kilometres per hour Vehicle Designation: 0120-766-0724-XX 191
Transport Capacity: 12 Space Marines, or 6 Terminator Marines Firing Ports: N/A
Access Points: 2 Side Doors, 1 Front ramp Turret: N/A
Addendum: All Daemons are Falsehood. They are lies given the shape of creatures by the fell power of Chaos.

Also SeeEdit

SourcesEdit

  • Codex: Blood Angels (5th Edition), pg. 37
  • Codex: Dark Angels (6th Edition), pp. 41, 104
  • Codex: Grey Knights (5th Edition), pg. 36
  • Codex: Space Marines (6th Edition), pp. 102-103, 177
  • Codex: Space Marines (5th Edition), pp. 83, 143
  • Codex: Space Wolves (5th Edition), pg. 45
  • Imperial Armour Volume Two, Second Edition - War Machines of the Adeptus Astartes, pp. 31, 54-55, 208-210
  • Imperial Armour Volume Seven - The Siege of Vraks - Part Three, pp. 56, 112-114, 204, 207
  • Imperial Armour Volume Nine - The Badab War - Part One, pg. 196
  • Imperial Armour Volume Ten - The Badab War - Part Two, pp. 9, 26-27, 91, 101, 154
  • Imperial Armour Volume Twelve - The Fall of Orpheus, pg. 157
  • Games Workshop Online Catalogue - Space Marine Land Raider Crusader/Redeemer
  • Forge World - Grey Knights Land Raider Redeemer

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