"It's gonna hurt a lot, but you'll be better! You'll see! Ha Ha HA HA!"
— Anonymous Mad Dok
Meboy 7th Ed

Kutrag, Bad Moons Ork Painboy or "Mad Dok"

An Ork Painboy, also known as a Mad Dok, is a member of a special class of Ork Oddboy who are responsible for fixing injuries even the highly regenerative Ork physiology cannot repair, such as severed limbs and brain damage. They use "Stabby Bits" as their medical tools. An Ork will only go to a Painboy when he has no other choice, as these Oddboyz are infamous for trying out experimental procedures (such as the greatly feared Squig brain transplant) on patients while they are under anesthesia (known as a "concussion" to other intelligent races). Painboyz are responsible for attaching crude bionics to Ork patients that have been created by the Mekboyz, although sometimes they are not paying attention and replace the wrong part of the patient's body. This is often distressing to a patient who is the lucky recipient of an exploding leg, especially if it was his arm that needed attention. High-ranking Painboyz are called Painbosses and are known to be accompanied by Cybork bodyguards. Orks are surprisingly resilient and have had arms, legs and even heads swapped around and the Ork in question has survived to tell the tale!


"Not dat one! Da uvver arm! ARGH!"
— Snagruk, Ork Patient

Orks as a race are extremely tough and resilient; the only sure way to definitively kill one is decapitation. Many an unfortunate opponent has had the nasty surprise of seeing the Ork they had just disembowled keep fighting barely hampered by the terrible wound. The Greenskins' resilience and regenerative capacities have their limits however, hence the "Brain Boyz" (as their creators are known to the Orks) saw fit to provide the Orks with medical specialists with a genetically encoded knowledge of and passion for the inner workings of the Orkoid body.

Such Orks often call themselves "Medikorks" or "Medboyz", but to most Orks they are known as Painboyz, Butcherz or Mad Doks. Instead of serving as a comforting presence like the medics of other intelligent races, Painboyz are avoided at all costs by their fellow Orks. This is because all Painboyz are extremely enthusiastic about their role, but possess only a rudimentary knowledge of their craft, and no consideration whatsover for their patient's (victim's) comfort. Treatment by a Painboy is a traumatic experience even for the hardiest of Orks. The best a patient can hope for before the Dok starts working is the Greenskin variant of anesthesia (a severe concussion induced by a good wallop on the head with a stout mallet!). Painboyz are very enthusiastic about their job, and never hesitate to open up a body part and start poking around within it, "just to check if everything works", even if said body part is not wounded. If all goes well, the Painboy will not get too distracted by his investigations and will eventually get to repairing the damaged body part, but it is not uncommon for an Ork to requiring treatment for a wounded leg to wake up with a replacement bionic arm, because the Mad Dok found that his arm also was not working correctly. And even that is not much compared to the consequences of the Mad Dok getting a truly "revolutionary" idea, and attempting an experimental procedure on his patient, such as the the greatly feared Squig brain transplant. Orks are surprisingly resilient and have had arms, legs and even heads swapped around and the Ork in question has survived to tell the tale, but all of these potentially fatal outcomes means that an Ork will only go to a Painboy when he has no other choices remaining.

Painboyz are also responsible for attaching Bioniks to Ork patients, and as such closely collaborate with the Mekboyz who create those crude contraptions. They also have a hand in outfitting Orks with Karapaces and Mega Armour and in the creation of Deff Dreads.


All Painboyz carry an enormous assortment of saws, knives, cutters, pincers and other tools they use to poke around in their fellow's bodies, which are collectively referred to as the "Stabby Bitz", and double as quite efficient close quarter melee weapons. Many Doks also carry an 'Urty Syringe, which is a huge syringe they use to inject some "medical" liquid into their victims, and also double up as a potent poisonous close quarter weapon. Also, some Painboyz brew Fighting Juice, a  horrible concotion of combat stimulants and narcotics that can keep even a badly wounded Ork in the fight. Painboyz are quite often assisted by Gretchin assistants, who carry part of the Mad Dok's gear, and do their best to assist the Ork at his craft. Very enthusiastic, but catastrophically inept, these Gretchin assistants as often make things worse for the patient as they actually provide aid. Highly succesful Painboyz, referred to by their fellows as Painbosses, are known to be accompanied by a coterie of Cybork bodyguards they usually have created themselves.

Notable PainboyzEdit

Mad Doc Grotsnik

A rare witness sketch of Mad Dok Grotsnik

  • Grotsnik - Grotsnik, also known as Mad Dok Grotsnik, was a typical Ork Painboy of the Deathskulls klan, obsessed with the performance of "surjery" and rooting around in other people's heads to see what he could find -- or alter. Mad Dok Grotsnik is an absolute terror, the most bloodthirsty and deranged of an unhinged breed. Once a Painboy of some skill, Grotsnik is now all but berserk with the desire to do harm to others. He rose to prominence when he became the personal Dok of the future Ork Warlord Ghazghkull Thraka and Ghazghkull gave him credit for opening up his mind to the messages of the Ork Gods Gork and Mork that subsequently led Ghazghkull to lead the two greatest Ork WAAAGH!s in recent history during the Second and Third Wars for Armageddon.
  • Painboy Fourklaw - A notorious Ork Painboy who possessed cybernetic limbs, Fourklaw served in Warlord Grukk Face-rippa's Red WAAAGH! that ravaged the Sanctus Reach sub-sector in the late 41st Millennium. He was known to be the best mate of the notorious Big Mek Mogrok.
  • Painboy Kutrag - An Ork Painboy who serves Gashrakk, the Warboss of the Split-Grin Bad Moons klan. As the richest Ork of the wealthiest tribe in the Sanctus Reach Sub-sector, Gashrakk is the only Ork who can afford Kutrag's ridiculous rates, keeping the Painboy supplied with teef so he will fix up the Split-Grin Boyz. Often, "fixing" an Ork means making him better in some new and unusual way; Kutrag has a reputation for hacking off perfectly good limbs so he can replace them with something better.


  • Codex: Orks (7th Edition), pp. 15, 24-25, 74, 76-77, 102, 127-130
  • Codex: Orks (4th Edition), pp. 38, 43, 59
  • Codex: Orks (3rd Edition), pp. 9, 42
  • Codex: Orks (2nd Edition), pg. 24, 65
  • Red WAAAGH! Campaign Supplement (7th Edition), pg. 69
  • Rogue Trader: Koronus Bestiary (RPG), pg. 75
  • WAAAGH! Ghazghkull: A Codex Ork Supplement (7th Edition), pg. 7
  • Gorkamorka: Da Uvver Book (Specialist Game), pp. 78-79