Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Warhammer 40,000: Apocalypse is an expansion for Games Workshop's Warhammer 40,000 table top wargame introduced in 2007 for the 4th Edition of the game. The original rules of Warhammer 40,000 are designed for games between 1000 and 2000 points, with the Force Organisation Chart making games with larger points values difficult to play. In response to player comments, Apocalypse was created to allow 3000+ point games to be played. For example, players can now field an entire company of Space Marines rather than the single detachment typically employed in a standard game. Apocalypse also contains rules for fielding Titans and other super-heavy units that would completely unbalance a "traditional" Warhammer 40K game.
Games Workshop has created some new models for Apocalypse, including the Land Raider Terminus. They have also created completely plastic versions of kits that were previously only available as resin kits from Forge World or as plastic kits with metal parts, such as Vindicators for both Space Marines and Chaos Space Marines and the Imperial Guard super-heavy tank, the Baneblade.
In addition, several new weapons are available in the expansion, including Vortex Grenades, "Big Guns", and new templates. Games Workshop have also released new kit sets containing several vehicles intended for use in formations and large numbers of troops (such as the "Space Marine Battle Company" which contains 106 Space Marines, 8 Rhinos and 1 Razorback.
Battles can be fought on huge scales in the Apocalypse expansion: 20,000 points or more have been displayed in the Apocalypse rulebook. Entire squads of soldiers can be eliminated in one turn by massive guns and volleys of firepower. The Apocalypse rules themselves are very flexible, allowing players to field scratch-built models and any unit from any race legally. With some creative story telling this permits players to create unconventional armies. This allying of different armies is guided by the Allies Matrix. This means that although you can have both Tyranids and Necrons in the same force, a compelling reason would have to be constructed to justify it.
See also Edit
- Warhammer 40000: Apocalypse (4th Edition)